Why Silent Hill: Townfall's '90s Setting Makes the Game Scarier

S21E1566 - Why Silent Hill: Townfall's '90s Setting Makes the Game Scarier

Published: July 29, 2026

Duration: 25:04

This week on Gamertag Radio, most horror fans are used to playing Silent Hill in third-person, but Silent Hill: Townfall changes how you play the series. Now a first-person experience, it's more terrifying and atmospheric than ever before. In this episode, Danny Pena shares his hands-on impressions and interviews with Jon McKellan (Writer and Director, Screen Burn) and Motoi Okamoto (Silent Hill Series Producer, Konami). Also joining this episode is Kahlief Adams from the Spawn On Me podcast.

Main Topics:

The decision to adopt a first-person perspective in Silent Hill Townfall and its impact...