
Gaming Tech Brief By HackerNoon
byHackerNoon
LeisureGamesVideo-GamesTechnology
Learn the latest gaming updates in the tech world.
Episodes(40 episodes)
Choosing the Right Networking Stack: Our Experience with Netick
This story was originally published on HackerNoon at: https://hackernoon.com/choosing-the-right-networking-stack-our-experience-with-netick.
Why we chose Netick for a competitive Unity FPS: practical lessons on prediction, replicated state, lag compensation, anti-cheat, and tradeoffs.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #unity, #game-development, #networking, #multiplayer-gaming, #netick, #netcode, #csharp, #software-architecture, and more.
This story was written by: @arttxmk. Learn more about this writer by checking @arttxmk's about page,
and for more stories, please visit hackernoon.com.
TL;DR: We chose Netick 2 Pro for our...
Published: Sep 4, 2026Duration: 7m 22s
Why Web Game VFX Belongs in Git, Not in a Mystery Binary
This story was originally published on HackerNoon at: https://hackernoon.com/why-web-game-vfx-belongs-in-git-not-in-a-mystery-binary.
Plain JSON, deterministic exports, and CI validation can make particle effects reviewable parts of a web game codebase.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #game-development, #javascript, #typescript, #web-development, #developer-tools, #git, #ci-cd, #open-source, and more.
This story was written by: @tk-hiroshi. Learn more about this writer by checking @tk-hiroshi's about page,
and for more stories, please visit hackernoon.com.
Treat VFX like source code: keep effects readable and version-controlled...
Published: Sep 3, 2026Duration: 6m 5s
How I Built an Open Source Publishing Workflow for Chess Streamers
This story was originally published on HackerNoon at: https://hackernoon.com/how-i-built-an-open-source-publishing-workflow-for-chess-streamers.
An open source workflow that turns chess livestreams into searchable static pages with games, chat, transcripts, thumbnails, analytics, and SEO.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #chess, #lichess, #webdev, #static-site-generator, #xadrez, #live-streaming, #chess-websites, #hackernoon-top-story, and more.
This story was written by: @fczuardi. Learn more about this writer by checking @fczuardi's about page,
and for more stories, please visit hackernoon.com.
I built an open source workflow that turns...
Published: Aug 31, 2026Duration: 9m 6s
AI Can Build a Game. Can It Make One Good?
This story was originally published on HackerNoon at: https://hackernoon.com/ai-can-build-a-game-can-it-make-one-good.
AI can generate playable games from one prompt, but building a good game still requires iteration, playtesting, design memory and human judgment.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #gamedev, #video-game-development, #game-development, #game-design-feedback, #ai-coding-agents, #automated-playtesting, #ai-game-creation, #player-feedback, and more.
This story was written by: @nolan91. Learn more about this writer by checking @nolan91's about page,
and for more stories, please visit hackernoon.com.
AI can generate playable games...
Published: Aug 28, 2026Duration: 13m 21s
The Truth About Amazon's FireStick Crackdown: Why More Streaming Apps Keep Appearing
This story was originally published on HackerNoon at: https://hackernoon.com/the-truth-about-amazons-firestick-crackdown-why-more-streaming-apps-keep-appearing.
FireStick sideloading is not dead. New third-party apps are launching at an excepional rate. Learn why apps disappear, return, and what's really happening!
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #firestick, #amazon-fire-stick, #streaming-devices, #sideloading-security, #tech, #amazon-fire-tv, #jailbreaking, #risk-of-jailbreaking-fire-tv, and more.
This story was written by: @blackjoseph044. Learn more about this writer by checking @blackjoseph044's about page,
and for more stories, please visit hackernoon.com.
FireStick sideloading is not...
Published: Aug 14, 2026Duration: 6m 18s
Sony's disc-free PlayStation strategy could reshape China's console market
This story was originally published on HackerNoon at: https://hackernoon.com/sonys-disc-free-playstation-strategy-could-reshape-chinas-console-market.
Sony's shift away from PlayStation discs could undermine game access, affordability, and preservation for China's console gamers.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #sony-playstation, #china, #china-tech, #great-firewall-of-china, #china-economy, #censorship-resistance, #censorship, #hackernoon-top-story, and more.
This story was written by: @hughharsono. Learn more about this writer by checking @hughharsono's about page,
and for more stories, please visit hackernoon.com.
Sony's move away from physical PlayStation discs could hurt Chinese gamers...
Published: Aug 10, 2026Duration: 6m 43s
Is Spider-Man: Brand New Day Worth Watching in Theatres? Here's What the Critics and Audience Think
This story was originally published on HackerNoon at: https://hackernoon.com/is-spider-man-brand-new-day-worth-watching-in-theatres-heres-what-the-critics-and-audience-think.
Spider-Man: Brand New Day is out, and the question that many are asking is: Is it worthy of all the hype?
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #spider-man, #marvel, #marvel-cinematic-universe, #new-spiderman-movie-review, #brand-new-day-reviews, #new-mcu-movie-review, #new-superhero-movie-review, #spiderman-movie-review, and more.
This story was written by: @joseh. Learn more about this writer by checking @joseh's about page,
and for more stories, please visit hackernoon.com.
The critics appear to mostly view this...
Published: Aug 9, 2026Duration: 4m 26s
Three Safeguards, One Contradiction: Lessons From Five Years Building MapleStory Universe
This story was originally published on HackerNoon at: https://hackernoon.com/three-safeguards-one-contradiction-lessons-from-five-years-building-maplestory-universe.
Five years building MapleStory Universe taught me how our own safeguards can quietly work against each other. Here's what fixed it.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #blockchain-gaming, #maplestory-universe, #web3-gaming, #avalanche, #gaming, #blockchain-dilemma, #future-of-gaming, #web3-gaming-development, and more.
This story was written by: @ryu-250. Learn more about this writer by checking @ryu-250's about page,
and for more stories, please visit hackernoon.com.
We kept "fixing" our...
Published: Aug 6, 2026Duration: 8m 12s
How I Solved Minecraft’s Squashed-Potato Sphere Problem
This story was originally published on HackerNoon at: https://hackernoon.com/how-i-solved-minecrafts-squashed-potato-sphere-problem.
How a simple geometric formula becomes a block‑by‑block blueprint for thousands of minecraft builders.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #gamedev, #minecraft-sphere-generator, #minecraft-sphere-algorithm, #3d-grid-geometry, #voxel-sphere-generation, #voxelisation-algorithm, #procedural-shape-generation, #javascript-voxel-geometry, and more.
This story was written by: @sharjeelbin_kjlov6ek. Learn more about this writer by checking @sharjeelbin_kjlov6ek's about page,
and for more stories, please visit hackernoon.com.
I reverse‑engineered the math behind Minecraft spheres. Here’s...
Published: Aug 5, 2026Duration: 7m 24s
90 Blog Posts To Learn About Gamedev
This story was originally published on HackerNoon at: https://hackernoon.com/90-blog-posts-to-learn-about-gamedev.
Learn everything you need to know about Gamedev via these 90 free HackerNoon blog posts.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #gamedev, #learn, #learn-gamedev, and more.
This story was written by: @learn. Learn more about this writer by checking @learn's about page,
and for more stories, please visit hackernoon.com.
Published: Aug 5, 2026Duration: 22m 23s
Building Neon Rush 3D for Mobile and Desktop as a Solo Indie Developer
This story was originally published on HackerNoon at: https://hackernoon.com/building-neon-rush-3d-for-mobile-and-desktop-as-a-solo-indie-developer.
Join me on my journey as a solo indie developer building Neon Rush 3D, an endless speed challenge available on major platforms now.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #game-development, #indie-game-development, #unity-engine, #object-pooling, #neon-rush-3d, #unity-programming, #endless-runner-game-dev, #performance-optimization, and more.
This story was written by: @eachoneinformation. Learn more about this writer by checking @eachoneinformation's about page,
and for more stories, please visit hackernoon.com.
The article documents...
Published: Jul 4, 2026Duration: 6m 3s
Grand Outlaws Launches Globally in Late Summer 2026 — Open Beta Already Live On Android
This story was originally published on HackerNoon at: https://hackernoon.com/grand-outlaws-launches-globally-in-late-summer-2026-open-beta-already-live-on-android.
Hardbit announces the worldwide release window for Grand Outlaws, its open-world GTA-like action title.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #gaming, #gta-5, #gamingwire, #press-release, #online-gaming, #online-gaming-industry, #future-of-gaming, #good-company, and more.
This story was written by: @gamingwire. Learn more about this writer by checking @gamingwire's about page,
and for more stories, please visit hackernoon.com.
Published: Jul 2, 2026Duration: 4m 2s
Can a Product Designer Become a Game UX/UI Designer?
This story was originally published on HackerNoon at: https://hackernoon.com/can-a-product-designer-become-a-game-uxui-designer.
How you can transfer your knowledge being Product Designer to Gaming Industry.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #game-design, #product-design, #ui-design, #ux-design, #game-development, #game-ux-design, #game-ui-design, #art-direction-games, and more.
This story was written by: @jetstreamfps. Learn more about this writer by checking @jetstreamfps's about page,
and for more stories, please visit hackernoon.com.
Published: Jul 1, 2026Duration: 4m 9s
Mortal Kombat 2 or Injustice 3: Which One Is Next?
This story was originally published on HackerNoon at: https://hackernoon.com/mortal-kombat-2-or-injustice-3-which-one-is-next.
Mortal Kombat 2 or Injustice 3: Which of these 2 games will be released next?
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #gaming, #mortal-kombat-2, #injustice-3, #netherrealm-studios, #nrs-next-game, #next-injustice-game, #injustice-3-release-date, #new-mortal-kombat-game, and more.
This story was written by: @joseh. Learn more about this writer by checking @joseh's about page,
and for more stories, please visit hackernoon.com.
It's almost guaranteed that either Mortal Kombat 2 or Injustice 3 will be released next...
Published: Jun 28, 2026Duration: 6m 22s
Why Cross-Platform Development Is Mostly a Production Problem
This story was originally published on HackerNoon at: https://hackernoon.com/why-cross-platform-development-is-mostly-a-production-problem.
Cross-platform development is often treated as a technical problem, but the biggest risks usually come from production complexity.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #game-development, #project-management, #cross-platform, #leadership, #cross-platform-development, #sdks, #certification-pipelines, #platform-specific-policies, and more.
This story was written by: @ktdevjournal. Learn more about this writer by checking @ktdevjournal's about page,
and for more stories, please visit hackernoon.com.
Cross-platform development is often treated as a technical problem, but...
Published: Jun 25, 2026Duration: 6m 46s
Mortal Kombat 3: Will It Actually Get Made?
This story was originally published on HackerNoon at: https://hackernoon.com/mortal-kombat-3-will-it-actually-get-made.
Will a third Mortal Kombat movie actually happen? Let's find out.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #mortal-kombat, #mortal-kombat-3, #third-mortal-kombat-movie, #mortal-kombat-new-movie, #mortal-kombat-franchise, #video-game-movies, #mortal-kombat-2-box-office, #mortal-kombat-2-reception, and more.
This story was written by: @joseh. Learn more about this writer by checking @joseh's about page,
and for more stories, please visit hackernoon.com.
It seems unlikely that Mortal Kombat 3 actually happens, but there is always hope.
Published: Jun 20, 2026Duration: 4m 40s
Xbox as a Platform: Is It Time to Face the Truth?
This story was originally published on HackerNoon at: https://hackernoon.com/xbox-as-a-platform-is-it-time-to-face-the-truth.
Is Xbox's days as a console nearing the end?
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #gaming, #xbox, #xbox-series-x, #future-of-xbox, #xbox-project-helix, #console-war, #xbox-next-console, #xbox-consoles, and more.
This story was written by: @joseh. Learn more about this writer by checking @joseh's about page,
and for more stories, please visit hackernoon.com.
Xbox's future is shrouded in uncertainty. Could we be looking at the end of its console era?
Published: Jun 14, 2026Duration: 4m 28s
Why Skip Lists Are the Wrong Default for Matchmaking Queues: A Fenwick Tree Case Study
This story was originally published on HackerNoon at: https://hackernoon.com/why-skip-lists-are-the-wrong-default-for-matchmaking-queues-a-fenwick-tree-case-study.
Why a Fenwick tree beats a skip-list sorted set for matchmaking queues: ~35x faster queries, 3x less memory, reproducible Go benchmarks, and the caveats.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #game-development, #fenwick-tree, #skip-lists, #matchmacking-algorithm, #game-server-architecture, #online-game-matchmaking, #game-matchmaking-algorithm, #hackernoon-top-story, and more.
This story was written by: @ivan-fekete. Learn more about this writer by checking @ivan-fekete's about page,
and for more stories, please visit hackernoon.com.
Matchmaking queues need three...
Published: Jun 12, 2026Duration: 21m 33s
Generating Procedural Marble Dice Textures With Simplex Noise and Domain Warping
This story was originally published on HackerNoon at: https://hackernoon.com/generating-procedural-marble-dice-textures-with-simplex-noise-and-domain-warping.
Learn how to generate realistic marble dice textures with simplex noise, domain warping, ridged transforms, and an alpha-channel trick.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #game-development, #3d-rendering, #simplex-noise, #3d-graphics, #computer-graphics, #material-design, #generative-graphics, #texture-atlases, and more.
This story was written by: @mdenda. Learn more about this writer by checking @mdenda's about page,
and for more stories, please visit hackernoon.com.
This tutorial walks through the creation of procedural marble...
Published: Jun 3, 2026Duration: 5m 57s
GT7 Daily Races: Some of My Unpopular Opinions
This story was originally published on HackerNoon at: https://hackernoon.com/gt7-daily-races-some-of-my-unpopular-opinions.
GT7 Daily Races aren't as bad as everyone says. The real problem might be you! A simple mindset shift can change everything.
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #gaming, #sim, #simracing, #gt7, #granturismo, #simrig, #fanatec, #logitech, and more.
This story was written by: @wickedracing. Learn more about this writer by checking @wickedracing's about page,
and for more stories, please visit hackernoon.com.
Most GT7 Daily Race complaints...
Published: May 23, 2026Duration: 4m 28s